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This project was a personal study focused on hyper-realistic modeling and rendering of a Korean fire extinguisher.
The extinguisher was modeled in Maya, textured in Substance Painter, and rendered using V-Ray.
The goal was to closely replicate the physical object while gaining hands-on experience in all stages of 3D production—from modeling to texturing, lighting, and final rendering.
This exercise provided a comprehensive understanding of the realistic asset creation pipeline.

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